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Alan wake remastered ps5 release date
Alan wake remastered ps5 release date









alan wake remastered ps5 release date
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Xbox 360 Xbox Series X Lighting effects are also boosted, with higher quality fog on Series X that removes the dithering of the Xbox 360 release. Textures and shadows are dramatically improved on Xbox Series X in example - with higher-grade tree assets in the background too. Xbox 360 Xbox Series X Alan Wake Remastered compared to its original Xbox 360 release. That said, some examples might be too far removed for purists, for fans of the original designs. Clothing materials are also visibly crisper for characters, and Alan even sports a thicker beard. Lighting properties are more exact on the new materials and hair takes on a glossier appearance in some shots.

alan wake remastered ps5 release date

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Character models are updated with new shaders for skin and hair, and all round, designs now manifest very differently to the Xbox 360 original. There's another major pillar to this remaster though: the characters themselves. It's expected given the age of Xbox 360 technology, but the new consoles solve all of this with higher resolution lighting buffers, fog effects and shadows. In the woodlands for example, you'll see heavy aliasing artefacts - or dithering - on points where light intersects with fog, producing visible gradients of shade on lit areas. The downside is these elements are visibly degraded to support a playable frame-rate on Xbox 360. Both light and shade are dynamic - with cloud scattering overhead too, which was impressive for its day.

alan wake remastered ps5 release date

The remaster also addresses one key limit of Alan Wake's 360 release: the low res buffers for lighting effects and shadows. The rest of the comparison points between the three are minimal based on close testing: shadows, textures and lighting upgrades all benefit from the remaster in equal measure, and there isn't much to split the three consoles here.

#Alan wake remastered ps5 release date 1080p#

As for Xbox Series S? Perhaps not surprisingly, 1080p is the render target. MSAA isn't at all common these days, especially in this age of post-process techniques and reconstruction but given we're using legacy code, it makes sense to see it return. Interestingly, we keep the 4x MSAA that Remedy used to embellish the Xbox 360's 544p resolution (and to make foliage look presentable!) many generations on from the Xbox 360 release. For Xbox Series X and PS5, the native resolution is boosted to a 2560x1440 target. Remedy makes it absolutely clear this is the same experience, running on the same engine, albeit with a suite of visual upgrades - though no HDR or ray tracing support is a touch disappointing (DLSS is at least an option on PC).

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The remaster is essentially a revamp of the 2012 PC release, with no changes or tweaks to the core game itself. Watch on YouTube Digital Foundry's video breakdown of Alan Wake Remastered on PS5 and Xbox Series consoles. As a precursor to Quantum Break and Control, this was the start of something special for Remedy. Not just technically, but also as a mechanic for the game: for weakening the Taken and for solving puzzles. Interplay with light also proved crucial. Fog, object physics, and dynamic shadows all impressed 11 years ago, and largely still hold up - though the game's 544p resolution was somewhat controversial. Looking back, Alan Wake was something of a technical showcase on release, as an Xbox exclusive.

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And of course, on high-end consoles like Xbox Series X, S and PS5, you get a resolution boost, plus 60 frames per second gameplay. Effects, lighting and shadow quality are bumped up, character models are reworked with new shaders for skin and hair, while texture resolution is increased. Alan Wake was a visually impressive game for its time for sure, but this remaster certainly does plenty in refreshing the title for the modern hardware specs.Ĭomparing to the original Xbox 360 release, the game is perhaps by necessity reworked in several key areas. Now remastered on PC, alongside PlayStation and Xbox consoles old and new, the recent release comes courtesy of D3T Studios in collaboration with original developer Remedy Entertainment. Pick up a flashlight, grab a thermos and get your typewriters ready because it's time to return to Bright Falls - with Alan Wake at last making a jump from Xbox 360 to other consoles, the first time it's done so since its first release in 2010.











Alan wake remastered ps5 release date